I spent way more than I care to talk about on this set of dice at Pax East. They’re carved from amethyst so they’re heavy and absolutely stunning from every angle. I don’t even know if I can bring myself to actually play with them.
KEELKAK, KOBOLD BARBARIAN! Keelkak the Killer, as Jake said.
Watch me as I make a barbarian in every race ever. Favorite class? *thinks about that for a second* Favorite class. I feel like at level 3 he’d pick Totem Warrior too, his totem being the Hawk. My first instinct is to make him like most other OCs I make and have him be abnormally large for his race, like maybe a whole 3’8” to 4’ even. I usually just ending up making large characters anyway I think I’ll just keep up that tradition.
Dark Heresy Second Edition is a roleplaying game of danger, mystery, and brutal violence set in the decaying far future of Warhammer 40,000. Players take on the role of defenders of humanity and embark on hazardous adventures into the dark heart of the 41st millennium. As an Acolyte of an Inquisitor, you’ll serve at the front line of a great and secret war to root out dangers that imperil all of humanity.
It’s coming Q3, 2014.
I’m sure quite a few folk have already posted opinions on this. I’m a little confused. I’m guessing FFG will do their usual box of high-production-cost cards, eliminate any actual roleplaying, shun actual pencils and paper? (or basic character customization) God knows what devotees of the Black Library games and Games Workshop will make of all this. (My local Games Workshop staff always seem very confused about RPGs… shrugging in a sort of “if you like that sort of thing” way “but seriously, what army do you collect?”) I know that FFG games are beautiful, but they really minced up the Warhammer RPG into something utterly abstract. Feel free to correct me if I’m totally wrong, especially if this like an old-school RPG rulebook and not some box of token/card activated wonders. At least some good artists might get paid. ;)
The first Ed was one of the best systems I have ever encountered.
Percentile rolls, a point buy AND levels, but level doesn’t dictate power, level illustrates the tier at which new abilities become available. You can either jump into a new ability or improve what you already have.
I’ve toyed with wanting to use the system for any scifi game.